Thank you this is very useful. I'm very new to solo tabletop rpgs. I've only used a couple of systems so far and it's very funny something like The Wretched or lighthouse into the world will give you a detailed prompt Which I think might decrease the replay value of that particular game and setting, while a game based on let's say the Daydreamer system you roll a d6 when one of the characters attempt something and if it's a 1 or a 2 on the six sided die that's the end of them. I end up adding new characters as I go because the attrition rate is so high, but I'm still getting a lot of inspiration out of it which is great.
Very cool little solo table you designed! And great article!
Thank you dear! It's always very difficult to strike a balance between flow and details. This is one attempt at that.
For sure! If I get stuck somehow either the dice, oracle or spark table helps me out!
Thank you this is very useful. I'm very new to solo tabletop rpgs. I've only used a couple of systems so far and it's very funny something like The Wretched or lighthouse into the world will give you a detailed prompt Which I think might decrease the replay value of that particular game and setting, while a game based on let's say the Daydreamer system you roll a d6 when one of the characters attempt something and if it's a 1 or a 2 on the six sided die that's the end of them. I end up adding new characters as I go because the attrition rate is so high, but I'm still getting a lot of inspiration out of it which is great.
I find solo experience very fascinating... in fact I started playing "RPG" related stuff reading solo adventure books!
Thank you also for pointing out other interesting systems!
Great article and analysis! I'll definitely use this!
I enjoyed the article. Your table is very interesting. Good job.
Thank you! Out of necessity, and I thought others could find it interesting, glad you liked it