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Justin Burgess's avatar

Honestly though I love this take, i think Table Top gaming needs a dark souls revolution. Also, on a personal note, i think humans have been terrifically sidelined as a race. Everyone wants them in the background but noone wants to play them? Why? Because they are fundamentally handicapped compared to all other magical races, and yet every system portrays them as ambitious, active, a driving force in the world but it never translates to a gameplay mechanic.

Where i am going with this is that if we distill a gaming system down, experience and levelling is a representation of struggle and striving over time. Humans without magical racial benefits are put in a position to work harder, especially when in the dark, to adapt in ways others dont have to. I started giving humans a racial ability of 25% more experience than any other race permanently in my games to account for what is essentially their description in every game setting with different racea. In my own game setting I have given them a different bonus, but effective, to account for human perserverance.

I watched the human racial picks soar in my games as they became stronger faster, and lapped the other players level wise roughly every 4th level.

The games became grittier, and honestly, much more fun because like you said, the dark was scary again.

Justin Burgess's avatar

I cast magic missle at the darkness!

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